In Football Manager 2 gameplay is very similar to the first game, with mostly text based screens (although they are more colourful than the original and usually contain at least basic graphical elements). Input is mostly by moving a cursor (using either joystick or mouse depending on system), rather than entering numbers. The game again starts the player, whichever team is chosen, in division four with a random allocation of players and the player must attempt to gain promotion to division one but now, as well as the FA Cup, the player can also compete in the League Cup so eventually attempt to win the treble.
Added features include team sponsorship, a training screen which allows the choice of long or short passing tactics and the ability to place your players in positions on the pitch. This is done by moving boxes representing your players on a graphical screen while comparing individual opponent players’ skills (although, like the first game, the opposing players are not named). This means opposing strikers can be man marked. Another main difference to the first game is the graphical highlights, now on all versions, that now feature the full length of the pitch over three screens rather than just the goal attempts. Also, at half time, substitutions and formation changes can be made.